Key Takeaways
- Five Nights TD 2 is a tower defense game where players build units to fend off animatronic foes.
- The article provides a comprehensive Five Nights TD 2 Tier List, ranking units from S to D based on their effectiveness.
- S-Tier units include Mangle and Golden Freddy, known for their high damage and utility.
- You can earn new units using in-game currency or codes, with higher rarity units offering better stats.
- Buffs improve performance by increasing damage, range, and reducing cooldowns for nearby units.
Five Nights TD 2 is a popular Roblox tower defense game set in the Five Nights at Freddy’s universe. Here, you have to strategically build and upgrade units to defend against waves of animatronic enemies. You must carefully manage your resources and unit placements to survive difficult waves, each becoming difficult one by one.
The game features a variety of unique units ranging from low to high tiers, each with distinct abilities and styles. But not every unit is as good as you think. So, to help you choose the best units, here’s a complete Tier List ranking every unit in Five Nights TD 2.
Five Nights TD 2 – Every Unit Ranked

Tier | Units |
---|---|
S | Mangle, Golden Freddy, Party Glock Freddy, Party Packer Cupcake, Shadow Freddy |
A | Withered Foxy, Endo 01, Withered Bonny, Toy Freddy, Fazcade, Cupcake |
B | JJ, Paper Pals, Toy Bonnie, Freddy |
C | Withered Chica, Chica, Balloon Boy |
D | Foxy |
The above list gives a complete overview of all the units that are available in Five Nights TD 2. In this list, the S-Tier Units are the best to pick, while the D-Tier Units are the weakest currently. Now, if you’d like a complete breakdown, we’ve listed every unit and explained why they’re ranked as follows.
S Tier – Best Units in Five Nights TD 2
Unit | Rarity | Pros & Cons |
---|---|---|
Mangle | Nightmare | + One of the best Damage Per Second units in the game, capable of shredding through multiple waves + If an enemy is within 50% of this unit’s range for 6 seconds, it can stun them for 0.75 seconds + Mangle has 3 different attack types, each having distinct attack patterns, which can be used to adapt to different enemy types |
Golden Freddy | Hero | + For every 30 seconds, this unit stuns every enemy within its range for 2 seconds + Deals 50% of its total damage to every enemy on the entire map, ideal for clearing large groups + Every wave, it gains a 2% damage boost, thus allowing it to scale |
Party Glock Freddy | Secret | + For every 6o seconds, this unit activates the Party Mode for 30 seconds, increasing all its stats and making it capable of clearing waves in an instant + Attacks deal AoE damage, allowing it to clear huge waves without breaking a sweat + Has low cooldown and a cheap placement cost, thus making it a good early to mid-game unit |
Party Packer Cupcake | Secret | + Exceptional for clearing bosses as it launches a missile every 12 seconds that automatically targets the highest HP enemy on the map + Launches missiles every 3.4 seconds for 17 seconds, dealing 80% of this unit’s current damage and also burns the enemies for the next 3 seconds, dealing 40% of its damage + Provides a damage and range buff to other units within its range |
Shadow Freddy | Secret | + Reduces an enemy’s armor resistance by 5% for 5 seconds with every attack, thus making the enemy more susceptible to damage from other units also + Attack range increases every time a unit is upgraded within its range, thus making it a powerhouse in mid-late game + Deals high single-target damage and has a very low cooldown, thus making it effective against bosses and elite enemies |
A Tier Units
Unit | Rarity | Pros & Cons |
---|---|---|
Withered Foxy | Secret | + Has high base damage and attack range, making it a reliable DPS unit + Gains increased damage and range for every second it is not attacking, making it a strong lineup unit + Deals overtime damage to enemies it hits with its bleed |
Endo 01 | Mythic | + Provides a 3% damage boost to all units in its range, which scales to a maximum of +15% damage + Gets increased range for every Endo placed within its radius, including itself, up to 20% + Increases the overall DPS of your defense, especially when paired with high damage units |
Withered Bonny | Mythic | + Deals high damage per second and has a decent attack range, making it reliable in both early and mid-game + Deals an AoE attack every 5 seconds that can hit multiple enemies, even though it is a single-target focus unit + Good for boss killing as it deals critical strike every 4th attack, dealing double damage |
Toy Freddy | Epic | + Deals damage based on enemy proximity (deals the most damage to the closest enemy and the lowest damage to the farthest enemy) + Has a decent DPS of 25 and a 3-second cooldown, providing consistent and sustained damage + Can be placed up to 4 times |
Fazcade | Mythic | + Generates money each round when it’s placed, allowing you to upgrade and place units more efficiently + Very inexpensive to place and upgrade + A good and essential pick for both casual and competitive play |
Cupcake | Epic | + Provides a 3% buff to damage, range, and cooldown reduction for all units within its range + Very inexpensive to place + Increases the overall damage and effectiveness of other high DPS units in the game |
B Tier Units
Unit | Rarity | Pros & Cons |
---|---|---|
JJ | Rare | + Gains up to a 10% range for every enemy killed within its range + Gains a 50% damage boost for every Balloon Boy variant on your team, enabling strong synergy – Very expensive to place |
Paper Pals | Rare | + Bleeds enemies for 1 second, dealing 5% of its base damage + Has a slow effect that reduces enemy speed by 65%, thus providing support by controlling waves – Has a high placement cost |
Toy Bonnie | Epic | + Has high base damage and decent range, making it viable as a single-target focus unit + Deals an additional 15% of its current damage on every 4th attack – Lacks AoE damage, thus making it weak against large waves of enemies |
Freddy | Uncommon | + Applies bleed effect for 1 second, dealing 10% of its current damage for every 5 attacks + Very cheap and can be upgraded easily, especially for a beginner – Lacks AoE damage |
C Tier Units
Unit | Rarity | Pros & Cons |
---|---|---|
Withered Chica | Epic | + Has the highest base damage among all single-target units in the game + Deals 40% bonus damage for every second attack, thus maximising its burst potential – Has long cooldowns, thus reducing its overall damage output |
Chica | Uncommon | + Every 5 attacks, it applies burn for 1 second, dealing 10% of its current damage + Very cheap and can be placed multiple times – Struggles in the late-game because of its mediocre base damage |
Balloon Boy | Epic | + Provides a 2% range boost to all units within its range and can be increased up to 10% if upgraded + Very cheap and useful in early to mid game – It deals no damage, thus restricting it only to give buffs and support |
D Tier – Worst Unit in Five Nights TD 2
Unit | Rarity | Pros & Cons |
---|---|---|
Foxy | Uncommon | + Deals good AoE damage – Short range reduces its overall damage output – The cost-to-DPS ratio is not worth it |
Frequently Asked Questions (FAQs)
The best units in Five Nights in TD 2 are Mangle, Golden Freddy, Shadow Freddy, Party Glock Freddy, and Party Packer Cupcake. These units are strong when it comes to damage output, utility, and providing various buffs.
You can buy new units using in-game currency earned from playing or by redeeming codes. Units range from common to secret tiers, where higher rarity units generally have overall better stats.
Absolutely. It provides high DPS and is relatively cheap to place. It also has a low cooldown, making it a viable unit for your team in all scenarios.
Buffs provide damage, range, and cooldown reduction for all the units within a specific range. It improves the team’s overall performance.
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