Key Takeaways
- Bizarre Lineage is a Roblox RPG inspired by JoJo’s Bizarre Adventure, featuring stand abilities and character customizations.
- Players can choose from various Sub Abilities, each with unique moves and enhancements for both PvP and PvE gameplay.
- Sub Abilities include Hamon, Cyborg, Vampire, and Spin, each providing different strengths and attack styles.
- To unlock specific Sub Abilities, players must complete certain tasks or use items like the Stone Mask.
- FAQs address topics like ability switching, the best Sub Abilities for PvP, and recommendations for beginners.
Bizarre Lineage is a Roblox RPG inspired by the iconic anime series JoJo’s Bizarre Adventure. This game features stand abilities, character customizations, raids, cosmetics, and much more in one single experience.
Sub Abilities add another layer of power on top of your Stand. If you ignore them, your build will feel incomplete in both PvP and PvE. Some Sub Abilities focus on raw damage, while others boost sustain or mobility. So, here’s a complete guide on all sub abilities in Bizarre Lineage.
All Bizarre Lineage Sub Abilities List and Movesets

You can choose between several Sub Abilities in Bizarre Lineage. Regardless of the abilities you end up with, you will be able to obtain a stand. Each Sub Ability in Bizarre Lineage has 3 different moves, a unique dodge color, and passives.
Hamon
Based on Part 1-2 of Jojo, Hamon users can replicate the energy of Sun rays through controlled breathing. The Hamonsub abilities are strong against Vampires.
| Ability | Description |
|---|---|
| Dodge | Yellow-hued dodge with invincibility frames from start to finish. |
| Sunlight Yellow Overdrive | A barrage of melee attacks that knocks back opponents. |
| Sendo Ripple Overdrive | A ranged attack that pushes enemies backward. |
| Scarlet Overdrive | A displacement move that burns opponents. |
Cyborg
Most prominently featured in Part 2 of Jojo’s. Cyborg users will have access to improved physical capabilities and will be able to use artillery attacks.
| Ability | Description |
|---|---|
| Dodge | Purple-hued dodge with invincibility frames from start to finish. |
| Ultraviolet Radiation Apparatus | Grab the enemy, slam them down, then fire UV rays (deals extra damage to Vampires). |
| Missile Volley | Launch multiple missiles in a cone in front of you. |
| Machine Gun | Fire bullets in a cone ahead. This move pushes you backward. |
Vampire
Based on the main villain of Parts 1 and 3. The users of the Vampire sub ability will have access to a good mix of healing, ranged and melee abilities.
| Ability | Description |
|---|---|
| Dodge | Red-hued dodge with invincibility frames from start to finish. |
| Space Ripper Stingy Eyes | Fire laser beams from your eyes at enemies. |
| Leeching Terror | Grab an enemy and drain their blood to heal yourself. |
| Flash Freeze | Freeze the enemy after landing two consecutive attacks. |
Spin
Based on Part 7 of Jojo’s, the Spin is a phenomena based on the use of the golden ratio in nature. Users of this sub ability will get access to the Steel Ball weapons.
| Ability | Description |
|---|---|
| Dodge | Yellow-hued dodge with invincibility frames from start to finish. |
| Ricochet | Throw up to two Steel Balls. If the first misses, it hovers. If the second connects, it ricochets into the enemy. |
| Cyclone Breaker | Create a golden ratio triangle that summons a tracking green tornado of Spin energy. |
| Corkscrew | Charge forward, grab the enemy, and spin them while dealing continuous damage. |
Frequently Asked Questions (FAQs)
You need to use a Stone Mask item from chests or shop.
Yes, you can change Sub Abilities by resetting and completing other questlines.
Spin and Boxing perform well due to pressure and defensive tools.
No, Conjuration progression is separate from Sub Ability systems.
Yes, Hamon provides balanced damage and works well with melee builds.
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