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    Warhammer 40,000: Space Marine 2 – How To Beat Neurothrope

    By Sudhanyo Chatterjee6 October 20244 Mins Read Guides
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    The Neurothrope is a formidable Tyranid boss in Warhammer 40,000: Space Marine 2, that most players will struggle against because of the swarms of monsters and devastating psychic abilities. As a beginner, knowing how to beat Neurothrope is essential to make progress.

    RELATED: Warhammer 40,000: Space Marine 2 – How To Beat Carnifex

    While this boss doesn’t directly engage you for most of the battle, it manipulates the environment and excels at ranged combat while also summoning Tyranid minions continuously. If you’re finding it hard to keep up with the chaos, this guide will help you take down the Neurothrope and get ahead in Warhammer 40,000: Space Marine 2.

    How To Beat Neurothrope

    The Neurothrope is a high-ranking, heavily armored Tyranid that specializes in psychic attacks and commands lesser Tyranids to swarm your position. It’s a Terminus-level threat, known for its durability and ability to stay airborne throughout the fight, making it difficult to pin down.

    Unlike most bosses, the Neurothrope doesn’t rely on brute strength but rather its psychic powers and the endless Tyranid horde to wear you down. Think of it as the general of the battlefield, constantly directing waves of enemies while bombarding you from a distance.

    Neurothrope Attacks And Counters

    The Neurothrope has several devastating psychic attacks, each designed to keep you on your toes. Here’s a breakdown of its primary abilities and how you can counter them:

    • Psychic Lightning: The Neurothrope calls down lightning strikes at multiple zones. You’ll want to keep moving to avoid getting hit by these, as standing still can leave you vulnerable to several hits in succession.
    • Psychic Ray: This attack is a sweeping beam that the Neurothrope fires in a linear wedge. It has a delay before firing, giving you time to get out of the way. If you’re caught in its path, dodge at the last second to avoid taking heavy damage.
    • Psychic Blast: This ability charges and releases a pulse of energy. Time your dodge to avoid the pulses as you close in on the boss. Once you’re close, you can deal melee damage to the Neurothrope until it gets stunned.
    • Psychic Bolt: The Neurothrope fires three semi-homing energy balls at random targets. Keep an eye out for these and be ready to dodge when they lock onto you.

    During the fight, the Neurothrope will also summon squads of Hormagaunts to attack you, often frenzied and more aggressive than normal. Prioritize dealing with these enemies to avoid getting overwhelmed by their numbers.

    Tips To Beat The Neurothrope

    How to beat neurothrope in Warhammer 40000 Space Marine 2.

    Now that you know all the details about the Neurothrope, here are five helpful tips that you can follow to clear this boss fight quickly:

    1. Stay at Medium-to-Long Range: Since the Neurothrope spends most of the fight airborne, your best strategy is to use mid-to-long-range weapons like the Stalker Bolt Rifle or Plasma Pistol. These slow-firing but hard-hitting weapons can deal consistent damage while you avoid the swarm and the Neurothrope’s psychic attacks. Only switch to melee when you need to dodge or close in on the boss after it’s taken enough damage.
    2. Watch for the Psychic Blast: The Psychic Blast is the key moment when the Neurothrope is vulnerable. Once it uses this attack, it descends to the ground, giving you a chance to close the distance and attack with melee weapons like the Power Sword or Chainsword. Time your dodges to avoid the energy pulses and get in a few heavy hits before the boss recovers.
    3. Deal with the Tyranid Swarm: The Neurothrope regularly calls in waves of Hormagaunts, and ignoring them can lead to a quick death. Use grenades and your Fury ability to clear out these mobs as fast as possible, keeping the battlefield manageable.
    4. Use the Room’s Resources: Health, ammo, and grenades spawn around the edges of the arena. Keep an eye on these resources and use them as needed to stay in the fight. Grenades are especially useful for thinning out the swarms when they get too dense.
    5. Dodge the Roar: After you’ve stunned the Neurothrope, it will release a powerful Roar before returning to the air. If you’re within range, this attack can deal massive damage, so retreat as soon as the boss shows signs of recovery.

    By staying mobile, managing the swarm, and seizing the moments when the Neurothrope is vulnerable, you can bring this psychic Tyranid to its knees and continue your campaign through Warhammer 40,000: Space Marine 2.

    Warhammer 40K: Space Marine 2
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    Sudhanyo Chatterjee

      Sudhanyo Chatterjee, is the Managing Editor at Game Geek Fusion. He is a not only a devoted gamer but also a tech geek whose storytelling is deeply rooted in his passion for immersive new experiences.

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