Key Takeaways
- Horizon Walker is a fantasy strategy RPG that features tactical combat and character-driven storytelling.
- The article provides a comprehensive Horizon Walker Character Tier List, ranking characters from S-Tier to D-Tier.
- Key characters such as Olivia and Fammene excel due to their high damage and strong support roles.
- Valeta stands out as the best healer in the game, offering healing and buffs while dealing damage.
- For beginners, Kalina and Cora are recommended due to their simplicity and effectiveness in early gameplay.
Horizon Walker is a fantasy strategy RPG that blends tactical combat with character-driven storytelling. You will enter a mysterious world filled with magic, powerful heroes, and dangerous foes.
In this world, each character has unique powers and roles that shape your battle gameplay. Some heroes dominate every fight, while others need the right setup to shine. So, here is a complete Horizon Walker Tier List ranking every character from best to worst.
Horizon Walker Character Tier List – All Characters Ranked

| Tier | Characters |
|---|---|
| S-Tier | Olivia, Mahari, Fammene, Yvonna, Juha, Nari, Valeta |
| A-Tier | Ines, Everette, Headless Knight, TX-Manticore, Nyemset, Dullahan, Griselda, Yui Matsumoto, Efreeti |
| B-Tier | Luise, Yeonwoo, Berga, Nika, Nonoha, Matrotho, Osla, Araha, Erneste |
| C-Tier | Marhim, Lisandria, Samarika, Kalina, So Joo-hee, Kilon, Min Eun-sol, Vlissing, Kim Ga-yeong, Cora |
| D-Tier | Bella, Pantheri, Pretina, Guram, Gopher, Gulsni, Delia, Canisk, Yeon Chae-young, Puppy Stepper, Rhasadina |
S Tier
| Character | Pros & Cons |
|---|---|
| Olivia | + Olivia deals massive damage to multiple targets at once. + Her kit allows strong consistent output in most fights. + She works well in many team compositions without heavy support. + Her damage reliability makes her a go-to carry. |
| Mahari | + Mahari excels as a defensive attacker, drawing enemy aggro reliably. + She has strong self-sustain and stays in the fight longer. + She stabilises your frontline so other units can deal damage. + Her presence gives you flexibility in team roles. |
| Fammene | + Fammene boosts your squad’s Speed, giving you turn-order advantage. + She offers protection for allies while recovering their AP. + She is arguably the best support, improving every team she is in. + With her, you worry less about support gaps. |
| Yvonna | + Yvonna delivers high Cold Elemental damage. + She supports allies via buffs for support attacks. + She passively raises ally defence when they are attacked. + She combines offence and utility in a strong package. |
| Juha | + Juha is excellent support for ranged units, especially firearm-based builds. + She can grant AP to allies and buff their output. + She has high mobility via her Combat Roll escape skill. + She unlocks new squad-build possibilities for ranged DPS. |
| Nari | + Nari’s redeployment skill gives her AP, letting her engage and reset efficiently. + She deals strong damage once she sets up. + She functions as a reliable finisher in many teams. + She shines in kill-focused scenarios where quick damage matters. |
| Valeta | + Valeta has strong self-sustain and also heals others, covering both roles. + She buffs herself on successful attacks, gaining scaling power. + She fills rare healer-buffer-damage hybrid role. + Her mix of healing, buffs and damage makes her a valuable unit. |
A Tier
| Character | Pros & Cons |
|---|---|
| Ines | + Delivers strong single-target damage, ideal for high-HP bosses. + Scales very well when equipped with the exclusive weapon. + Fits well into focused target-elimination squad builds. + Damage output rivals even some S-Tier characters when built properly. |
| Everette | + Offers a potent mix of Heat and Immaterial damage, giving wide versatility. + Provides excellent buffs to allies’ critical chance and debuffs enemy attack. + Has high battlefield mobility for strategic repositioning. + Handles multi-enemy encounters with strong AoE potential when equipped. |
| Headless Knight | + Deals decent damage to multiple enemies, providing good wave-clear potential. + Gains useful passive self-buffs that add consistency to performance. + Works well as a reliable A-Tier frontline damage dealer. + Offers good value for investment compared to lower-tier characters. |
| TX-Manticore | + Deals multiple types of damage and performs well against varied enemy compositions. + Triggers support attacks when allies are attacked, adding team synergy. + Works effectively in auto-play and grinding modes due to broad utility. + A reliable pick when top S-Tier characters are unavailable. |
| Nyemset | + Provides strong tanking and counterattack potential, stabilising tougher fights. + Supports allies by attracting aggro and controlling enemy positioning. + Enables aggressive DPS units to perform safely behind the frontline. + A valuable pickup when premium tanks are unavailable. |
| Dullahan | + Offers robust survivability, acting as a strong anchor for the team. + Uses skills that deal solid damage while maintaining control of the battlefield. + Bridges the gap between budget tanks and top-tier tanks, providing high value. + Remains relevant longer than many lower-tier units due to exceptional durability. |
| Griselda | + Delivers strong Immaterial Elemental damage, functioning as a specialised DPS. + Provides passive Speed buffs, heals, and shields, giving dual value. + Hybrid attacker/support role increases squad flexibility. + Works particularly well with high-damage units needing buffs. |
| Yui Matsumoto | + Summons additional units (Bullet Battalions) and buffs them, increasing team throughput. + Deals large AoE damage via Anarchic Barrage, effective in wave content. + Uses a unique summon-buff loop mechanic for strategic depth. + A strong pick for players seeking build diversity and tactical control. |
| Efreeti | + Deals multiple Elemental damage types while focusing on Heat for wide coverage. + Excels in both single-target and AoE damage roles. + Adds team utility through buffing and triggering ally support attacks. + Provides strong value as a versatile DPS adaptable to different fights. |
B Tier
| Character | Pros & Cons |
|---|---|
| Luise | + High Heat Elemental damage with strong area-of-effect from Fireball. + Reliable unblockable damage to multiple enemies in one go. + Good value for investment in early-to-mid game. – Damage output lags behind premium DPS units without heavy investment. |
| Yeonwoo | + Amazing self-sustain with Gluttony stacks converting HP into damage. + Huge burst potential when the ultimate is unlocked. + Unique scaling mechanics rewarding long fights. – Base utility outside her own damage niche is limited compared to full support units. |
| Berga | + High damage from the start with strong self-buff progression. + Good for teams needing immediate output with less setup. + Works well in aggressive squads that prioritise damage. – High AP cost which strains team AP management and can slow the rest of the squad. |
| Nika | + Excellent Poison damage dealer with stealth to protect survivability. + Strong in long fights against high-HP enemies where damage-over-time shines. + Unique niche that many other units cannot fill. – Performance drops against large groups of enemies where stealth or single-target poison isn’t optimal. |
| Nonoha | + Offers strong team support with movement buffs and shield generation. + Enhances team effectiveness rather than just dealing damage. + Fits well into utility-focused squads behind heavy DPS units. – Damage output remains weak, so must rely on others to carry offence. |
| Matrotho | + High manoeuvrability around the battlefield giving tactical advantage. + Uses unique counterattack replacement mechanics to capitalise on evasion. + Good option when mobility and evasion-based builds are preferred. – Lower damage at the start and ramp-up takes time; less straightforward to use. |
| Osla | + Reliable tank or frontline piece for teams lacking premium defenders. + Offers stability in squads until more advanced units are acquired. + Good resource-efficiency for budget or F2P players. – Falls behind in late-game compared to specialised top-tier tanks. |
| Araha | + Strong single-target damage with piercing rifle attacks and debuffing enemy counterattacks. + Stealth capability enhances survivability and positioning. + Good pick for ranged assassin-type playstyles. – Less effective in pure wave-clear or high group-count scenarios. |
| Erneste | + Solid overall performer in B-Tier with flexible kit for many situations. + Helpful as a reliable pick when top units are unavailable. + Good value pick for early progression and resource-conscious players. – Lacks standout speciality compared to units in A or S tiers. |
C Tier
| Character | Pros & Cons |
|---|---|
| Marhim | + Disables enemy counterattacks, improving team safety. + Stealth gives protection and easier positioning during fights. – Requires killing blows or Weak Point hits to trigger passives. – Struggles in long encounters without consistent finisher opportunities. |
| Lisandria | + Provides minor team buffs that enhance survivability. + Decent early-game crowd control potential. – Buff durations are too short to matter in long fights. – Damage and scaling fall behind even mid-tier supports. |
| Samarika | + Offers area healing and small defensive buffs. + Can cleanse basic debuffs with her skill rotation. – Healing output is inconsistent without heavy upgrades. – Weak offensive contribution makes her replaceable later. |
| Kalina | + Simple to use and strong during early story missions. + Reliable single-target strikes for beginners. – Becomes weak in late game with no unique utility. – Outclassed quickly once higher rarity units appear. |
| So Joo-hee | + Provides limited buffs to attack speed and accuracy. + Fast animation cycles make her good in auto modes. – Low overall damage and no reliable scaling. – Minimal impact in tough content compared to modern units. |
| Kilon | + Good burst ability on short cooldown. + Can apply defense debuff on single targets. – Survivability issues due to low base stats. – Debuff uptime too short to make a difference. |
| Min Eun-sol | + Solid early-game support with cheap cost. + Buffs allies’ speed slightly during first turns. – Weak scaling and poor synergy with top meta characters. – Quickly outperformed by dedicated buffers or healers. |
| Vlissing | + Provides both damage and healing in the same kit. + Offers immunity to action-restricting effects. – Damage lags behind offensive specialists. – Healing insufficient in heavy boss fights. |
| Kim Ga-yeong | + Reliable elemental damage with some crowd control. + Can interrupt enemy actions on occasion. – Poor survivability and weak defensive stats. – Damage does not scale well into higher levels. |
| Cora | + Strong Heat damage and leaves burning areas after attacks. + Free unit obtainable through story completion. – Damage depends heavily on proper positioning. – Lower stats compared to premium fire units. |
D Tier
| Character | Pros & Cons |
|---|---|
| Bella | + Can offer early-game healing support for beginners. – Fragile and has low survivability in tougher content. – Support utility falls short compared to dedicated healers or buffers. |
| Pantheri | + High evasion build enables strong critical burst under the right setup. – Requires heavy investment (gear/evade) to perform well. – Meta-tiers place her much lower for general use. |
| Pretina | + Offers some niche utility in low-cost squads. – Damage and buffs too weak for late-game relevance. – Easily outclassed by almost any newer unit. |
| Guram | + Provides a budget frontline option when resources are limited. – Very low damage compared with proper tanks. – Lacks unique utility or scaling for higher tiers. |
| Gopher | + Can fill out a squad when no better options exist. – Minimal impact in battle performance. – Not worth investing significant resources. |
| Gulsni | + Has interesting mechanics like burrow and evade for niche use. – Stat growth and damage output lag behind competitors. – Mechanic complexity doesn’t compensate for lack of raw power. |
| Delia | + Works as a very low-cost pick for early progression. – Quickly outpaced by other units in damage and utility. – Late-game relevancy is negligible. |
| Canisk | + Serves as a filler support when better units are unavailable. – Support contributions too minimal for serious content. – Rarely used in competitive or meta teams. |
| Yeon Chae-young | + Has thematic appeal and can carry nostalgia value for players. – Outclassed heavily in stats and utility compared to other supports. – Investment return is very low for long-term play. |
| Puppy Stepper | + Offers novelty and fun value for casual play. – Lacks serious combat strength or team synergy. – Not recommendable for serious progression. |
| Rhasadina | + Has some team buffer potential in very early game. – Buffer strength is weak compared to specialist units. – Rarely considered once better options are unlocked. |
Frequently Asked Questions (FAQs)
The best characters are Olivia and Fammene because they provide both high damage and powerful team support. Olivia’s consistent DPS and Fammene’s speed and protection buffs make them essential for top-tier teams.
Valeta is the best healer due to her ability to heal and buff teammates while dealing solid damage. She stands out as a rare hybrid unit who keeps your squad alive and strong.
Kalina and Cora are great beginner picks because they are easy to use and effective early in the game. Their simple mechanics and availability make them perfect for early progression.
You should avoid Bella, Gopher, and Puppy Stepper because their low stats and poor scaling make them weak in advanced stages. They are better used only during the very early game.
You need to include one strong DPS like Olivia, one tank such as Mahari, and one support like Fammene. This balanced setup ensures consistent damage, defense, and survivability across all types of battles.
Check out Duet Night Abyss Tier List or Steal A Brainrot: All Combination Brainrots for more on Game Geek Fusion!

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