Light, Wind, and Time are the best magics in Clover RPG. Light provides healing and versatile attacks, Wind excels at aerial combat and displacement, while Time provides recovery, mobility, and crowd control. If you want to know more about the rankings, check out our tier list.
Clover RPG is a Roblox game where you can obtain different types of magic to battle enemies and explore the world. Therefore, choosing the right magic can make a significant difference in combat, whether you prefer aggressive attacks or defensive utility. So, to help you make the right choice, here’s a complete Clover RPG Magic Tier List ranking all the races in the game.
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What Do the Tier Rankings Mean in Our Clover RPG Race Tier List?

The Clover RPG Magic Tier List ranks each magic based on its overall combat value, including damage output, utility, crowd control, survivability, and consistency. Here is what each tier means and how many magics fall into it.
| Tier | Meaning | How Many |
|---|---|---|
| S | The best magics overall, with excellent versatility, powerful utility, and performance across different combat situations. | 3 |
| A | Strong magics with effective abilities and combat strengths, but with some limitations compared to S-tier options. | 2 |
| B | Decent magics that can perform well in suitable situations but have more weaknesses or situational usefulness. | 1 |
| C | Lower-priority magics with less consistent performance and significant drawbacks. | 1 |
Which Magics are S Tier in Clover RPG?
| Magic | Roll Chance | Why This Tier |
|---|---|---|
| Light | 22% | + Has melee rushes, aerial strikes, and ranged blades, which give you offensive options at different distances. + Divine Light heals you, while Divine Field provides an alternative for supporting allies during team fights. + Blindstrike grants blindness to magic hits, which creates a disruption while you maintain offensive pressure. |
| Wind | 20% | + Aerial Efficiency reduces airborne spell mana costs by 30%, which allows you to sustain attacks while fighting above the ground. + Launches, knockbacks, and displacement abilities give you multiple ways to interrupt enemies and control their positioning. + Its combination of aerial movement, forward rushes, and projectiles grants flexibility for different encounters. |
| Time | 1% | + Rewind reverses recent damage, which provides recovery when activated at the right moment. + Bubble traps, Time Stop, and Slow Zone are strong control tools for restricting enemy movement and creating openings. + Teleports, speed boosts, and an improved evolution ultimate grant mobility with offensive pressure. |
Which Magics are A Tier in Clover RPG?
| Magic | Roll Chance | Why This Tier |
|---|---|---|
| Beast | 5% | + Holy Hunting and Feral Impact help close gaps, which makes it easier to chase opponents and maintain pressure. + Its evolution ultimate and improved PvE scaling strengthen its potential for aggressive combat against NPCs. − Its melee-focused approach exposes you to retaliation, and its effectiveness depends on consistently reaching your targets. |
| Flame | 22% | + Binding Flame and Fire Stomp create control opportunities that help set up weapon attacks and explosive follow-ups. + Amplified Wrath amplifies attacks against burning enemies, while Shattering Ember provides a knockback after a guard break. − Its expensive setup abilities require careful resource management. |
Which Magics are B Tier in Clover RPG?
| Magic | Roll Chance | Why This Tier |
|---|---|---|
| Lightning | 15% | + Beams, barrages, and descending attacks provide varied offensive options for engaging enemies at different distances. + Stormcaller’s Respite can empower basic attacks after a Lightning ability connects. − Some passives depend on specific conditions, and the full performance of its transformation remains uncertain. |
Which Magics are C Tier in Clover RPG?
| Magic | Roll Chance | Why This Tier |
|---|---|---|
| Shadow | 15% | + Homing orbs and recastable beams provide flexibility for those who prefer calculated setups. − Shadow Tendril has a lengthy 50-second cooldown, which limits access to its slow and tether effects during extended fights. − Delayed attacks and setup-dependent combos can be less reliable when opponents evade follow-ups. |
Frequently Asked Questions (FAQs)
Light, Wind, and Time are the best magics in Clover RPG. Light provides a balance of offense and healing, Wind excels at aerial movement and enemy displacement, and Time provide recovery abilities alongside powerful crowd control.
Time is the rarest magic, with a 1% roll chance. Despite its low availability, its recovery, mobility, and control abilities make it an S-tier choice.
You should avoid Shadow because its setup-based attacks can be difficult to land consistently, and Shadow Tendril has a lengthy 50-second cooldown. However, it still has useful homing attacks and tethering, so it suits those who prefer a more strategic playstyle.
Check out Clover RPG Race Tier List or Cat Battles Tier List for more on Game Geek Fusion!

