Key Takeaways
- Attack on Titan Revolution features Memories that significantly impact gameplay by enhancing damage, survivability, and support skills.
- The Attack on Titan Revolution Memories Tier List ranks and categorizes Memories from S to D tier based on their effectiveness.
- S-Tier Memories like Apotheosis and Assassin offer powerful buffs, while D-Tier Memories provide minimal advantages.
- Select Memories based on your playstyle—offense, defense, or support—to maximize effectiveness in battles.
- Understanding the strengths and weaknesses of each Memory helps players excel in the game.
Attack on Titan Revolution is a popular Roblox experience where you can determine whether you dominate the battlefield or get overwhelmed by Titans. Among its many core systems, Memories stand out as one of the most important mechanics, shaping how your character performs in battle.
Memories enhance everything from damage output and survivability to mobility and team support, making them essential for both beginners and veterans. However, not all Memories provide the same value across different playstyles. So, to help you pick the right one, here’s a complete Attack on Titan Revolution Memories Tier List ranking all of them.
Every Memory in Attack on Titan Revolution – Ranked

| Tier | Memories |
|---|---|
| S | Apotheosis, Assassin, Overslash, Gambler, Quakestrike, Flashstep, Bloodthief, Riposte, Marksman, Tactician |
| A | Aegisurge, Cooldown Blitz, Afterimages, Necromantic |
| B | Gem Fiend, Resilience, Vitalize, Guardian, Thanatophobia |
| C | Crescendo, Stormcharged, Lifefeed, Deflectra, Vengeflare, Steel Frame, Surgeshot, Blitzblade, Omnirange, Furyforge |
| D | Swiftshot, Amputation, Mendmaster, Stalwart |
The above list provides a comprehensive overview of all the memories in the game, ranked by their boosts, utility, synergy, and overall effectiveness with most builds. Here, the S-Tier memories are the best, whereas the D-Tier memories are the worst. So, to break it down, we’ve listed all the memories and explained why they are ranked as follows.
S Tier – Best Memories in Attack on Titan Revolution
| Memory | Category | Pros & Cons |
|---|---|---|
| Apotheosis | Support | + Boosts Awakening buildup significantly, allowing earlier and more frequent transformations in extended fights. + Provides damage scaling that is useful for sustained engagement rather than short bursts. + Forms the backbone of high-level Shifter builds due to its consistency and synergy. |
| Assassin | Offense | + Greatly enhances blade skill damage, making every ability hit noticeably harder. + Cooldown reduction enables rapid skill usage, increasing combat efficiency. + Perfectly complements aggressive, close-range combat styles. |
| Overslash | Offense | + Converts excess damage into AoE, making wave-clearing extremely efficient. + Turns single-target eliminations into multi-target destruction in crowded fights. + Maximizes damage output by utilizing overflow damage effectively. |
| Gambler | Offense | + Provides a massive damage boost that is equivalent to a strong damage increase. + Synergizes well with burst-heavy builds. + Makes your combat much more effective while still favoring long-term performance. |
| Quakestrike | Offense | + Builds massive damage through stacking kills, rewarding high-skill gameplay. + Excels in long encounters where stacks can accumulate. + Can build pressure in battles that can dominate the entire fight. |
| Flashstep | Support | + Grants invulnerability frames during movement, greatly improving survivability. + Allows avoidance of deadly boss grabs and AoE attacks. + Enhances your overall survivability and dodging in high-risk situations. |
| Bloodthief | Support | + Provides continuous passive healing during combat without item reliance. + Greatly improves survivability in long or difficult encounters. + Supports aggressive playstyles by sustaining health over time in fights. |
| Riposte | Defence | + Can eliminate enemies instantly after a successful counter, which is great for offense. + Has a great combination of defensive timing and offensive payoff. + Works extremely well with when used by a high skilled user |
| Marksman | Offense | + Grants the ability to hit long-distance attacks with steadily increasing damage. + Ideal for precision ranged gameplay. + Scales effectively in open environments with large distances, which in turn encourages risk-free gameplay. |
| Tactician | Support | + Enhances support abilities, making team strategies more impactful. + Improves buffs and utility across all support skills. + Works best in coordinated team play. |
A Tier Memories
| Memory | Category | Pros & Cons |
|---|---|---|
| Aegisurge | Defence | + Grants temporary shields after kills, boosting survivability. + Encourages aggressive play, as you can gain buffs by killing Titans. + Helps maintain combat pressure without frequent healing. |
| Cooldown Blitz | Support | + Provides universal cooldown reduction beneficial to most builds. + Improves ability usage for smoother combat flow. + Easily fits into any build without strict synergy requirements. |
| Afterimages | Offense | + Enhances the overall damage of your build, increasing total DPS output. + Enhances explosive builds due to the explosive spears dealing a lot of damage. + Activates frequently due to its short cooldown. |
| Necromantic | Defence | + Converts near-death situations into powerful stat boosts. + Provides a balanced mix of damage, health, and speed boosts. + Works extremely well with survival perks. |
B Tier Memories
| Memory | Category | Pros & Cons |
|---|---|---|
| Gem Fiend | Support | + Increases resource gain, helping in progression. + Useful for long-term upgrades and currency accumulation. – Provides no direct combat advantage in battles. |
| Resilience | Defence | + Prevents a fatal hit once, acting as a safety net. + Helpful in surviving careless mistakes. – Does not consistently improve defense or reduce incoming damage. |
| Vitalize | Support | + Heals both the user and teammates, which makes it great for coordinated plays. + Grants bonus damage after healing, granting burst damage windows. – Relies heavily on team coordination to be effective. |
| Guardian | Defence | + Prevents injuries, helping maintain combat effectiveness. + Useful for avoiding penalties from mistakes. – Lacks strong defensive scaling compared to higher tiers. |
| Thanatophobia | Defence | + Provides defensive bonuses at low health. + Helpful memory for clutching in critical moments. – Only triggers under specific conditions, limiting its effectiveness. |
C Tier Memories
| Memory | Category | Pros & Cons |
|---|---|---|
| Crescendo | Offense | + Deals increased damage to stunned enemies. + Works well with crowd-control-focused teams. – Situational and ineffective without consistent stuns. |
| Stormcharged | Offense | + Gains damage boosts based on team composition. + Can be strong in coordinated lobbies. – Ineffective in solo or poorly coordinated teams. |
| Lifefeed | Support | + Provides minor healing with each kill. + Easy to activate during normal gameplay. – Healing output is too low compared to high-tier picks. |
| Deflectra | Defence | + Provides a decent chance to ignore injuries. + Passive effect requires no effort to use. – Has a very low activation rate, making it unreliable. |
| Vengeflare | Defence | + Reflects damage to enemies in certain situations. + Provides a situational defensive utility at early stages. – Requires specific conditions to activate, limiting usefulness. |
| Steel Frame | Defence | + Reduces self-inflicted explosive damage. + Grants brief immunity after activation. – Only useful in niche scenarios involving misplays. |
| Surgeshot | TBA | + Expands explosion radius for better AoE damage. + Useful against grouped enemies. – Lacks the overall damage increase. |
| Blitzblade | Offense | + Can increase damage when fully utilized. + Useful in controlled situations. – Situationally useful, as it’s holding M1 mechanic limits it. |
| Omnirange | Support | + Can expand skill reach across large areas. + Provides decent map-wide utility. – Limited practical impact in standard gameplay. |
| Furyforge | Offense | + Provides damage scaling based on lost health. + Can deliver high damage under risky conditions. – Encourages unsafe playstyles that often lead to defeat. |
D Tier – Worst Memories in Attack on Titan Revolution
| Memory | Category | Pros & Cons |
|---|---|---|
| Swiftshot | Offense | + Improves refilling speed for efficient gameplay. – Better alternatives are available. – Does not significantly improve damage or survivability. |
| Amputation | Offense | + Has minor niche use in specific enemy interactions. – Does not meaningfully improve combat performance. – Outclassed by nearly all other offensive options. |
| Mendmaster | Support | + Improves healing by providing a bandage after refill – Relies on consumables instead of passive sustain. – Inefficient compared to stronger healing memories. |
| Stalwart | Offense | + Provides a small boost to weapon durability. – Effect is too minor to be useful. – Does not contribute to damage or survivability. |
Frequently Asked Questions (FAQs)
Memories are special upgrades that enhance your character’s abilities, including damage, survivability, mobility, and support skills, making them essential for combat.
Apotheosis, Assassin, and Overslash are the best because they provide strong boosts, high damage, increased survivability, and excellent overall performance.
No, Memories vary in effectiveness. Some are highly powerful and versatile, while others are situational or less impactful depending on your playstyle.
You should pick Memories based on your playstyle: offense, defense, support, or mobility, to maximize your effectiveness in battles.
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