Key Takeaways
- 100 Waves Later is a survival game where weapon choice is crucial for survival against waves of zombies.
- The article presents a complete 100 Waves Later Weapons Tier List, ranking over 20 weapons based on efficiency.
- S-Tier weapons include Plasma Shotgun, Auto Shotgun, Gatling Laser, and Incendiary Shotgun, known for their high effectiveness.
- A-Tier features weapons like Greatsword, Pump Shotgun, and Sniper Rifle, suitable for various playstyles and strategies.
- The article also addresses FAQs, suggesting the Plasma Shotgun as the best weapon and highlighting options for beginners.
100 Waves Later is a survival Roblox experience where you have to survive waves of zombies by any means necessary. However, your survival solely depends on the weapon you choose.
There are more than 20 weapons to choose from, each requiring its own playstyle. However, not all of them are worth unlocking and using if you want to be efficient. So, to help you out, here’s a complete 100 Waves Later Weapons Tier List ranking every one of them.
Every Weapon in 100 Waves Later – Ranked

| Tier | Weapons |
|---|---|
| S | Plasma Shotgun, Auto Shotgun, Gatling Laser, Incendiary Shotgun |
| A | Greatsword, Pump Shotgun, Sniper Rifle, Plasma Sword, Minigun, Flamethrower, Katana |
| B | Plasma Laser, Chainsaw, Sledgehammer, Plasma Pistol |
| C | Auto Rifle, Semi-Auto Rifle, Grenade Launcher, Hand Cannon, Uzi |
| D | Knife, Baseball Bat, Plasma Rifle, MP5, Pistol, Deagle, Crowbar |
The above list provides a comprehensive overview of all the weapons in 100 Waves Later, ranked by their effectiveness during raids. Here, the S-Tier weapons are the best, whereas the D-Tier weapons are the worst. So, to break it down for you, we’ve listed all the weapons and explained why they’re ranked as follows.
S Tier – Best Weapons in 100 Waves Later
| Weapons | Pros & Cons |
|---|---|
| Plasma Shotgun | + Currently the strongest shotgun in the game. + Massive burst damage with wide spread and strong range. + Dominates both mobs and bosses with proper upgrades. |
| Auto Shotgun | + Easy to obtain and beginner-friendly. + Reliable and consistent DPS across all waves. + Fits almost any build or playstyle. |
| Gatling Laser | + Best automatic weapon for those who prefer sustained fire. + Excellent for clearing waves quickly, especially early and mid-game. + Becomes extremely powerful with Fire Rate and Pierce upgrades. |
| Incendiary Shotgun | + Damage output rivals the Plasma Shotgun. + Highly effective against bosses and grouped enemy waves. + Strong spread and piercing capability make it devastating. |
A Tier Weapons
| Weapons | Pros & Cons |
|---|---|
| Greatsword | + Highest damage melee weapon currently available. + Slices through grouped enemies. – Slow swing speed can leave you vulnerable when surrounded. |
| Pump Shotgun | + Free at the start and scales very well with upgrades. + Can one-shot mobs with enough early investment. – Requires heavy early scrap investment to reach full potential. |
| Sniper Rifle | + Deals serious single-shot damage, great for bosses. + Piercing allows multi-kills with proper positioning. – Needs precise positioning and aims to stay effective. |
| Plasma Sword | + Strong alternative melee weapon before unlocking Greatsword. + Scales well and works in most builds. – Slightly weaker compared to top-tier melee options. |
| Minigun | + Strong sustained DPS and good fire rate. + Effective for controlling waves of enemies. – Lacks built-in pierce, requiring skill investment. |
| Flamethrower | + Strong early-wave carry potential. + Burns enemies and bosses effectively in niche builds. – Loses significant value in later waves. |
| Katana | + Fast swings make it strong in the early game. + Decent scaling with upgrades. – Falls off quickly once better weapons unlock. |
B Tier Weapons
| Weapons | Pros & Cons |
|---|---|
| Plasma Laser | + Recently buffed and now deals respectable damage. + Viable option for mid-game progression. – Still outclassed by shotguns and Gatling Laser in late-game. |
| Chainsaw | + High hit frequency delivers consistent DPS. + Excellent choice for Boxer builds. – Recently nerfed, reducing overall effectiveness. |
| Sledgehammer | + Solid damage and range for melee-focused builds. + Performs well in dedicated melee setups. – Slower swing speed compared to faster melee options. |
| Plasma Pistol | + Strong DPS for a pistol, especially vs bosses. + Reliable for headshots and focused damage. – No pierce, making it weak against large enemy groups. |
C Tier Weapons
| Weapons | Pros & Cons |
|---|---|
| Auto Rifle | + Free starting weapon with upgrade potential. – Low overall DPS. – Struggles significantly against bosses. |
| Semi-Auto Rifle | + Higher damage than the Auto Rifle. – Limited ammo capacity. – Requires more scrap investment to scale. |
| Grenade Launcher | + Recently buffed for better explosive damage. – Requires heavy investment into explosive builds. – Demands strong positioning and crowd control. |
| Hand Cannon | + Can perform well with the right class and upgrades. – Scrap-heavy to upgrade efficiently. – Shotguns provide better value in the current meta. |
| Uzi | + High fire rate with decent early-game performance. – Damage scaling is underwhelming. – Gets replaced quickly by stronger automatic weapons. |
D Tier – Worst Weapons in 100 Waves Later
| Weapons | Pros & Cons |
|---|---|
| Knife | + Maintains high mobility while dealing decent melee damage. – Outclassed by stronger melee options. – Not worth investing scraps into the long-term. |
| Baseball Bat | + Cheap and easy to upgrade early. – Becomes obsolete once better melee weapons unlock. – Limited late-game impact. |
| Plasma Rifle | + Clears early waves reliably. – Weak scaling into the late-game. – Not worth long-term investment. |
| MP5 | + Slight improvement over starter weapons. – Poor late-game scaling. – High drop rate from Mystery Boxes can disrupt runs. |
| Pistol | + Basic starter option for early survival. – Low damage and no pierce. – Small magazine with slow reload. |
| Deagle | + Higher damage than the standard Pistol. – Requires heavy skill investment to shine. – Outclassed by cheaper, more efficient weapons. |
| Crowbar | + Early melee option for beginners. – Weakest weapon overall. – Completely ineffective beyond early waves. |
Frequently Asked Questions (FAQs)
The Plasma Shotgun is currently the best weapon in the game, offering massive burst damage and being effective against both mobs and bosses.
The Auto Shotgun and Pump Shotgun are great for beginners. They are easy to obtain and scale very well with upgrades.
The Plasma Shotgun, Incendiary Shotgun, and Sniper Rifle perform exceptionally well against bosses due to their high single-target damage and strong upgrades.
The Greatsword is the strongest melee weapon overall. It delivers serious damage and is great against grouped enemies.
Check out Rogue Piece: How to Become Toji or Steal a Brainrot: How to Get Ketupat Bros for more on Game Geek Fusion!
